Project Work Plan
General | Task List | Timeline | Tech Materials
General Work Plan
This project will require background research on psychological factors as well as technical.
Psychological ?s:
- Why do we mimic?
- What are the biologocal factors behind such a widespread, natural learning technique?
- What happens in our brains that causes us to do so?
- What kinds of historical factors and studies exist on this subject?
Technical ?s:
- How does eye tracking work?
- What technologies are best to perform this?
- What are the programs that control eye tracking?
- What are the limitations?
- What material is best to make a facial sculpture?
- What are the costs of materials?
Task Lisk
- 1. TASK: Research (2-3 weeks, ongoing)
- Scientific background on mimicry
- Practical use and goals of this project based on background
- 2. TASK: Programming / Implementation (3-5+ weeks, ongoing)
- What libraries within Processing software can be used
- How will I use them to be directly interactive and make an impression
Timeline
This project is a big experiment for me and the timeline is highly based on my own learning process and what my research brings me towards.
My work plan mainly consists of research and implementation so I hope to make progress in each area every week and base don that progress
make
short term goals. My focus is to have a working model and base of resaerch for this project.
- Week 1 (Sept 21-26)
- Figure out project
- Brainstorm
- Week 2 (Sept 28-Oct 4)
- Decide on what project to do
- Work on website and project outline
- Week 3 (October 5-11)
- Begin research on project background
- Look for Software, familiarize with it
- Week 4 (October 12-18)
- Research scientific background on mimicry, neurology, psychology
- Install processing, begin learning code for specific libraries
- Week 5 (October 19-25)
- Keep up research on biological factors for project
- Research oher project done that may relate/be useful to my emerging one
- Work on code and trying to get it to work how I want it to
- Week 6 (October 26-Nov 1)
- Install libraries, make them work
- Update ideas/goals as needed
- Week 7 (Nov 2- Nov 8)
- Work on software techniques, troubleshooting, etc.
- New website layout ideas
- Week 8 (Nov 9 - Nov 15)
- Work with FaceDetect software on program
- Work on website
- Week 9 (Nov 16-Nov 22)
- Troubleshooting software
- Working on website
- Week 10 (Nov 23-Nov 29)
- Troubleshooting software - combining detection with perspective
- Working on website
- Week 11 - Final Due )
- Have a working version of FaceDetect completed
- Complete website
Tech Goals / Materials
1. Decipher detailed software to be used and explored
2. Learn software code
3. Obtain needed hardware to test with software
4. Prepare tests of software to intract on a simple platform
- 1.Equipment (subject to change)
- Computer
- iSight Camera
- Materials for sculpture
- 2. Software
Processing.org Libraries to Explore:
»
BlobDetection
by v3ga
Performs the computer vision technique of finding "blobs" in an image.
»
Face Detect (Mac)
by Jaegon Lee
Face detection library made with WebCamXtra and the openCV framework. Mac only.
»
JMyron (WebCamXtra)
by Josh Nimoy et al.
Camera library for motion detection, color tracking, glob distinction, and pixel addressing.
Does not require QuickTime or WinVDIG for Windows machines.